For checkers players
Play checkers? You already know the idea
International draughts is the 10×10 game played in tournaments around the world. If you play checkers, it will feel familiar: the pieces move diagonally on the dark squares and jump to capture. A few rules are different, and they make the game richer.
Checkers and international draughts side by side
| Rule | Checkers (8×8) | International draughts (10×10) |
|---|---|---|
| Board | 8×8, 64 squares | 10×10, 100 squares |
| Pieces | 12 each | 20 each |
| First move | Black, the darker pieces | White |
| Men move | One square diagonally forwards | The same |
| Men capture | Forwards only | Forwards and backwards |
| Capturing | Compulsory; you may choose which capture to make | Compulsory; you must take the most pieces (the majority rule) |
| Becoming a king | On reaching the far row; the move ends there | Only when the move ends on the far row |
| Kings | One square in any diagonal direction | Any distance along a diagonal (flying kings) |
Checkers here means the American and English game. Some countries play 8×8 games that already have flying kings and backward captures, such as Brazilian and Russian draughts; their players will find international draughts even more familiar.
What stays the same
- Dark squares onlyEvery piece moves diagonally on the dark squares.
- Capturing is compulsoryIf you can capture, you must.
- Several pieces in one moveA capture goes on as long as there are pieces to jump.
- Men become kingsA man that finishes its move on the far row becomes a king.
Learn international draughts with Chippy
Chippy's Draughts Learning App starts from the very first move: 40 chapters of stories, short lessons and practice, five puzzles a day and friendly computer opponents. Free for children, no ads, in English, Spanish, French, Portuguese and Dutch.
Chippy Technologies